article thumbnail

Report: Sony planning mobile games platform

GamesIndustry.biz

Sony seems to be building a mobile games platform for free-to-play games. This is according to tech site TweakTown , which spotted a job listing for a mobile platform architect. Read more

article thumbnail

Why do you Need to Build Cross-Platform Games in 2023?

Artoon

Cross-platform mobile games are a trend that is quickly taking over the […] The post Why do you Need to Build Cross-Platform Games in 2023? appeared first on Artoon Solutions.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

Unity , which is one of the popular game engines, is widely used for mobile applications that run on smartphones. Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical.

Build 60
article thumbnail

Authentication for Mobile Games

AWS Games

For mobile games in particular, managing the authentication and authorization of your players can pose some unique challenges. Some of these challenges relate to the use of mobile devices themselves. Offline authentication : Mobile devices may not always have internet connectivity.

article thumbnail

Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. However, with time, it started supporting multiple platforms.

article thumbnail

What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Millions of mobile games are out there battling for engagement, yet only a few titles manage to fight their way to the top. If you’re struggling with new ways to build on your existing LiveOps strategy, our award winners (which include the likes of Scopely’s Monopoly GO!, Their secret to success? Mastering the art of LiveOps.

Mobile 52
article thumbnail

[3.8.1] Build Time is Terribly Slow

Cocos

Dear CC Team, I had a terrible experience building web-mobile (haven’t tested with other platforms) with the newest CC. Build for Web Mobile Build Again (to make sure we are waiting for engine building etc.) I’m using MacOS on 16" MBP. took 165,135 ms CC 3.7.4 took 165,135 ms CC 3.7.4

Build 40