The CORVID-19 edition
Grumpy Gamer
MARCH 22, 2020
It all started from having this idea about how to do a better point-and-click interface. There is a lot of good code in the TWP engine and the goal was to sort that out and only take the good. At this point the engine is 100% working and it feels a lot better. By the time of MI2, most of the UI was done in script.
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