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iXie’s Guide to Mastering Cross-Platform Compatibility Testing for Your Game

iXie gaming

As the world goes digital, the diversity in platforms and devices that users interact with has significantly increased. Well, it implies that cross-platform compatibility testing is more critical than ever.  Well, it implies that cross-platform compatibility testing is more critical than ever. 

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The Porting Blueprint: Unlocking Success in Cross-Platform Development

Starloop Studios

In the quickly evolving world of the gaming industry, the ability to reach different audiences using different platforms through cross-platform game development can be crucial to your game’s success. Though related to game porting, cross-platform game development differs in some key ways.

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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. This takes time and focus away from what really matters, the specific features that make their games’ online experience unique.

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TARISLAND TO FEATURE MUSIC BY COMPOSER RUSSELL BROWER

Game Developer

Cross-platform mobile and PC MMORPG Tarisland to be scored by Three-Time Emmy Award-winning and BAFTA-nominated composer Russell Brower

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Mobile Games and Cross-Platform Development Projects

Starloop Studios

With the mobile gaming industry’s continued growth year after year, mobile devices are becoming a platform of choice for numerous developers and publishers. Mobile games have evolved immensely from their roots are rudimentary puzzle games into viable and complex titles in their own right.

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The Jolt Physics Engine

Game From Scratch

GameFromScratch.com The Jolt Physics Engine The Joly Physics Engine is a cross platform physics engine that powers the game Horizon Forbidden West. with the following features: Key Links … The Jolt Physics Engine Read More The post The Jolt Physics Engine appeared first on GameFromScratch.com.

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Feature Request: Configure renderer resolution

Cocos

Ideally, there’s a cross-platform solution that can work the same way on the web and native. We are looking to control the resolution of the renderer on native mobile devices to improve performance. For example, render 1920X1080 instead of 2778x1284 on iPhones.

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