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Solo dev Lente lives and works on a boat and that shows in her game Spilled!

PreMortem.Games

Never really comfortable in the education system, she dropped out of college twice before embarking on her debut game, Spilled! On Twitter , she’s known to her 13K+ followers as ‘dev on a boat’. I went to school twice for game dev, both times did not work out. Young Dutch indie developer Lente is something of a free spirit.

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Solo dev Dmitriy Gusev started his career as a doctor “I needed a drastic change”

PreMortem.Games

For me, it’s an ongoing process of self-education. The toll on your mental health can be quite high for solo devs. Unlife will be out on PlayStation, Xbox and Nintendo Switch on 1 March 2024 The post Solo dev Dmitriy Gusev started his career as a doctor “I needed a drastic change” appeared first on PreMortem Games.

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Trending Sources

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Especially with so many projects that were never announced probably getting canceled right now due to layoffs and studios dissolving, how risky would it be for devs to keep personal copies of their work/builds? I always thought NDAs were generally time limited, and at least that way the work wouldn’t be entirely lost for ever. Is that even something devs generally want?

Ask a Game Dev

The main benefit to holding on to old projects is primarily for personal education. In my opinion, the real value in old project assets is in the educational content it can provide. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ

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Lazy Game Dev Kidnaps Brackeys

Awesome Tuts

Recently I promoted my Lazy Game Dev product and this is one of the emails I wrote for the promotion. A young, insignificant game dev named Asbjørn Thirslund is hurrying home to create his first tutorial for a YT channel he just started called Brackeys. You’re a YT game dev,” shouts Brackeys. The email starts below the line.

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Game Drive returns with MY.GAMES, Amazon Web Services and Google to support mobile game devs

GamesIndustry.biz

Game Drive has also adopted a new format, comprising a series of educational and networking offline and online events, and a call for project submissions open throughout the entire year. Read more

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Industry needs to break down biases about African games markets

GamesIndustry.biz

Reacting to a question from the audience, the panel advocated for the games industry at large to educate itself on Africa's markets. They further asked how devs from Europe can help change that image.

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Swedish Games Industry says the country's games sector may be short 25,000 devs in 2031

GamesIndustry.biz

The Talent, Education, and the Art of Making Games report explains that the forecast is based on factors such as educational and recruiting opportunities. Read more