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Explore the RTX Platform within Game Engines at New ‘Level Up with NVIDIA’ Webinars

Nvidia

The new 'Level Up with NVIDIA' webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA. Join us for the first webinar in the series on August 10 at 10 AM, Pacific time, with NVIDIA experts Richard Cowgill and Zach Lo discussing RTX in Unreal Engine 5.

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Cocos Runtime, the technical foundation for mini-game platforms

Cocos

Mini-Game Runtime In China, many popular mini-game platforms, such as WeChat, Douyin (TikTok), QQ, and Kwai, have opted for Mini-Game Runtime technology architecture rather than the traditional H5/Webview as their runtime environment. Rich content sources, compatible with mainstream H5 engines all over the world.

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Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won't be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export.

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Status of the OpenGL 3 renderer

Mircosoft Game Dev

Last year we announced that we were planning on creating an OpenGL-based renderer to complement the current Vulkan-based renderers. with an OpenGL-based renderer; it just won’t be feature complete. As a reminder, an OpenGL-based renderer is still crucial so we can support older platforms, and Web export.

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Evergine 2023.9 Released

Game From Scratch

Released The Evergine (previously known as Wave Engine) engine just released version 2023.9. This version represents a fairly significant upgrade as it adds a Metal renderer and iOS as a target platform. The Evergine game engine is free to use, with commercial support and source code licenses available.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The world of game development has seen a significant shift with the recent release of Unreal Engine 5, which promises to bring an unprecedented level of realism and interactivity to gaming experiences. With this new iteration, there are several key factors that distinguish Unreal Engine 5 from its predecessor, Unreal Engine 4.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. Learn how to set up Hardware Ray Tracing in Unreal Engine 5.