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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities. These characters are designed to integrate seamlessly into both the virtual and real worlds. Convai believes in pushing the state of the art and enabling its users to experience the best in gaming.

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What Game Should I Make First?

DameDev.tv

Do you ever wonder what game you should make first? If so, keep reading this What Games Should I Make First Livecast and learn more. He's done it all, from Game Designer, Producer, Creative Director and Executive Producer to GameDev.tv's 0:51 - 4:53) The first moments in a game should show the core experience.

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Don’t Solve the Hard Problem

Lost Garden

I have a design tool I call “Don’t Solve the Hard Problem” It consists of three steps Example 1: Meaningful NPC interactions Now, people working on the hard problem of NPC AI may be upset right now. The example I just gave is SO trivial. And isn’t the problem they are pouring their lives into […]

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No one Talks about the Stamina Bar in Farming Games?

Yobob Games

No one Talks about the Stamina Bar in Farming Games. And they continue on with the game. And that’s how far most stamina bar in farming games goes. Actually, you can say that to a lot of games now, but let’s just stick with the farming genre since my game is in that genre. What the Stamina Bar Does.

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The Future of Art & AI in Game Production

iXie gaming

Advancements in artificial intelligence (AI) have revolutionized the gaming industry, enhancing programming and player experiences. As AI continues to advance, the future of art and AI in game development holds tremendous promise. However, AI is redefining the boundaries of game artistry.

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Don’t Solve the Hard Problem

Lost Garden

I have a design tool I call “Don’t Solve the Hard Problem” It consists of three steps Example 1: Meaningful NPC interactions Now, people working on the hard problem of NPC AI may be upset right now. The example I just gave is SO trivial.

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. Still, you can argue that it's a stunning achievement just to be able to debate these questions in a video game. Can't wait for the full frontal in the next game!) Well, I don't know anything about that.

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