Dev snapshot: Godot 4.0 beta 16
Mircosoft Game Dev
JANUARY 27, 2023
Those typically shouldn’t add instability to the engine, but may require doing some changes in your scripts, scenes, and shaders if you were using the affected APIs. Core: Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script ( GH-71142 ). Import: Avoid nested skeletons, and handle skinned meshes with children ( GH-72158 ).
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