article thumbnail

The Top Game Test Automation Tools You Need to Know About

iXie gaming

These games have high-quality visuals, animations, and sounds, which renders 100% manual testing infeasible. Automation tools enable you to run tests on different platforms effortlessly, regardless of their intricacy or complexity. They enable you to quickly adapt to new testing platforms. The gaming industry is ever evolving.

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Specialties: – 3D Modeling, Physically Based Rendering, 3D Animation, 3D Design, Architectural Visualization, 3D Presentations, 3D Art, 2D Art, 3D Printing, 3D Multiplication, Interactive Walkthroughs, 3D Content, 2D Animation, NFT, and Metaverse. In addition, Keywords Studio offers UI/UX design, visual effects, animation, and more.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). In-depth documentation is available.

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). Physics: Fixing 2D moving platform logic ( GH-50166 ).

Beta 52
article thumbnail

Dev snapshot: Godot 3.2.2 beta 1

Mircosoft Game Dev

is going to add three major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). 2D batching for the GLES2 renderer , thanks to lawnjelly and Clay ( clayjohn ). The new 2D batching is only implemented for the GLES2 renderer, so if you use GLES3 you will not be able to benefit from it. Notably, Godot 3.2.2

Beta 52
article thumbnail

Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). 2D batching for the GLES2 renderer , thanks to lawnjelly and Clay ( clayjohn ). The new 2D batching is only implemented for the GLES2 renderer, so if you use GLES3 you will not be able to benefit from it. Notably, Godot 3.2.2

Beta 52