Remove platforms ios
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Does Cocos SdkHub support iOS platform?

Cocos

I currently work on the Android platform but will need iOS too. Does Cocos Sdk hub support the iOS platform IAPs? I can’t find any setting which would add the iOS platform… Thanks! Hello, I implement in-app purchases in my game created in the 2.4.11 version of Cocos Creator.

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Android VS iOS: Which Platform is Perfect and Why?

Artoon

Together, the Android vs iOS mobile platforms accounts for most of the […] The post Android VS iOS: Which Platform is Perfect and Why? appeared first on Artoon Solutions.

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Apple calls Epic 'verifiably untrustworthy' and blocks Fortnite and App store on iOS

GamesIndustry.biz

Apple has blocked Epic's bid to launch Epic Games Store and Fortnite on iOS devices because it doesn't trust the games giant. Epic had its 'Epic Games Sweden AB' developer account approved by Apple last month, which paved the way for Epic Games Store and Fortnite hit the platform. Read more

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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

I just upgraded my macbook to newest version (MACOSX 14.4.1), and upgraded to XCode 15.3. Then I created new empty project with Cocos Creator v3.8.1. Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). All failed on compiling AudioPlayer.mm, about std::function.

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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

I just upgraded my macbook to newest version (MACOSX 14.4.1), and upgraded to XCode 15.3. Then I created new empty project with Cocos Creator v3.8.1. Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). All failed on compiling AudioPlayer.mm, about std::function.

Build 40
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

@reichtiger Fix a compilation error if using xcode 15.3 by dumganhar · Pull Request #16849 · cocos/cocos-engine · GitHub fixed it. And it is the same as @Kumamon38 said.

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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

2024-3-31 21:53:02-error: make package /Users/riverwang/Work/Cocos/EmptyBuild/build/ios failed! <anonymous> (/Applications/Cocos/Creator/3.8.1/CocosCreator.app/Contents/Resources/resources/3d/engine/scripts/native-pack-tool/source/utils.ts:483:28) 483:28) at ChildProcess.emit (events.js:315:20) 1048:16) at Socket.<anonymous>

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