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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

Some big changes in this beta: Android: Enable GLES3 support ( GH-69355 ). The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 As in any major release there are going to be compatibility breaking changes.

Beta 98
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Dev snapshot: Godot 4.0 beta 6

Mircosoft Game Dev

This beta 6 includes a few big changes which may interest a lot of users: GDScript cyclic reference issues begone! The illustration picture for this article is a screenshot of an island scene by HungryProton , made in Godot 4.0 In this beta 6 blog post, we will only cover the main changes since the previous beta release.

Beta 97
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: Regression fix for a major GDScript issue that could lead to seemingly random crashes (e.g. A refactor of Animation APIs to change the stop(reset: bool) to two separate stop() and pause() methods ( GH-71218 ), as was heavily requested by the community.

Beta 110
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: Fixes to CanvasItem draw methods to better handled lines of different widths and filled rectangles ( GH-41239 , GH-71623 , GH-71679 ). In this blog post, we will only cover the main changes since the previous beta release. Jump to the Downloads section.

Beta 104
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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: A lot of bug fixes and improvements in these areas particularly, check out the PRs listed below: Animation, Navigation, GDScript, Rendering. The illustration picture for this article is from an unnamed RPG by developer bitbrain (working title "cave").

Beta 101
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Sandfire , an upcoming 3D person action-adventure game by Kmitt. In this blog post, we will only cover the main changes since the previous beta release. See the changelog on GitHub , or the list of merged PRs , for an overview of all changes since 4.0

Beta 95
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

This beta includes quite a few big changes which may interest a lot of users: Make AnimatedSprite’s playback API consistent with AnimationPlayer ( GH-71907 ). Still a lot of compatibility breaking changes as we harmonize the C# API with now mostly stabilized core API. Disable OGG and MP3 looping by default on import ( GH-71858 ).

Beta 107