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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

These include: Bump mapping Bump mapping is a texture mapping technique that simulates small-scale bumps, wrinkles, ridges, and other surface irregularities by altering the surface normals of a mesh but without actually changing the geometry.

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Cocos Creator 3.8.2 LTS has been released!

Cocos

Fixed the issue where the simulator might crash when using a custom pipeline. Fixed the issue where moving the probe point after baking the light probe caused the loss of the baked effect of the probe. Fixed the issue of the cc.js cache not being found in the compilation engine cache.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed error on macOS simulator when selecting “Open simulator with debugger” and “Simulator wait for debugger connection” in Cocos Creator → Preferences → Preview at the same time. Fixed crash issue when baking high-precision Lightmap for the terrain. Fixed getting mismatched writable paths after setting it on Android.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Build phase Next, in order to drive the payment conversion, the stats requirements increase quickly in both battle stats and simulations, which means it gets harder to obtain resources. However, card/Team Battle RPG and simulation games are mature genres that players with some experience can easily master.

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Theia Interactive Generates Realistic and Interactive Scenes with DLSS and RTX Global Illumination

Nvidia

Because the lighting is baked in, it’s difficult to test out multiple lighting scenarios. Theia could have pre-baked all of the configurator customization options, but that would have resulted in thousands of configurations for custom models. So pre-baking all of those options would have been nearly impossible.

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Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now

Nvidia

World position offset simulation for ray traced instanced static meshes (beta) Allows ambient motion of foliage like trees and grass. Uses approximate technique of shared animations to reduce overhead for simulating a full forest. Selectable per instance type.

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Maintenance release: Godot 3.3.2

Mircosoft Game Dev

Notably, Windows users could experience crashes when baking lightmaps. Physics: Fix ragdoll simulation when parent was readded to scene ( GH-48823 ). was thus subject to this crash when baking lightmaps. was released a month ago , and we had a first maintenance release last week with Godot 3.3.1. API documentation updates.