Remove Balance Remove Build Remove Mechanics Remove Puzzle
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Can Playrix' Puzzle Breakers Crack Zynga's Empires & Puzzles?

Deconstructor of Fun

This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Playrix released Puzzle Breakers into soft-launch in late 2019. Puzzle RPGs on Mobile.

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Puzzle Strike 2: Steam Crank deck

Sirlin

Puzzle Strike 2’s expansion, called Bold Adventures, has four new community bank decks as well as 10 more characters. Steam Crank introduces a new mechanic: the chain combo. That said, there’s still a balancing act. The Steam Crank deck has another minor mechanic as well. The third of these bank decks is Steam Crank.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics , but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. Mechanically, the mode is relatively similar to Blizzard’s Hearthstone.

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Can Hay Day Pop Solve the Puzzle?

Deconstructor of Fun

A bold move for Supercell, going against giants that continue to rule the casual puzzle space. Hay Day Pop however shows that Supercell has learned their lessons and clearly understands how to build on the genre. It has a solid core game design, and a meta design that builds upon the successes we’ve seen in the market.

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Empires & Puzzles - From a Failing Company to a $700M Acquisition in a Year

Deconstructor of Fun

The reason for this acquisition was the success of Small Giant’s hit game, Empires & Puzzles. Since mid 2017, Empires & Puzzles has raked in $260M in net revenues with only 34M installs. Empires and Puzzles regularly takes the top spot in Puzzle RPG category in the West (when Dokkan is having a post event hangover).

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2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow and monetize their games. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only. It made $5.1

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

I had literally just started programming 6 months prior and now I’m building a full game? I played around with a few ideas and one of them was a simple cube rolling puzzle game. But I think the main lesson is to test more, test sooner, test elaborately and don’t only test for the game’s mechanics. And the biggest pitfalls?

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