article thumbnail

Game Balance and Fantasy Strike

Sirlin

Fantasy Strike is an interesting case study in game balance for an asymmetric game. I did the entire balancing process without any data at all, and now, after it’s all done, we have the data. Relying on Experts I find it much easier to balance a competitive game by going off the opinions of experts than looking at data anyway.

Balance 52
article thumbnail

Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

” The team sought to break away from traditional sci-fi and fantasy genres, finding inspiration in gaslamp fantasy—a style that blends nineteenth-century history with magical elements. An area that springs to mind is just the balance of survival systems. So making sure all those systems harmonize has been a long process.”

Balance 115
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The RPG Report, and the worst things in RPGs

Keith Burgun

FINAL FANTASY XVI – After playing a bunch more Kingdomheartslikes and getting more used to that, I’ve gotta say, this is a very well made Kingdomheartslike. Whereas if you compare that to something like Final Fantasy 13, there is a pretty central thing that’s being headed toward the entire time. Bad FIGHT pacing.

article thumbnail

Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio.

article thumbnail

David Olamide’s joyous journey that led to an internship in his own company

PreMortem.Games

In addition, balancing his fifth year as a Computer Engineering student and a pivotal role at Avalon, an American-based software company was no small feat. The Balancing Act In the early days of Dimension 11, Olamide and his team had to take on full-time jobs to pay the bills.

Balance 104
article thumbnail

Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Players move between fantasy worlds, from medieval to cyberpunk. So all of the balance that we enforce is maintained.” In-game businesses can be built and sold. The trailer features a pretty world of warriors, who flit between environments, with ample tools for building and crafting.

Racing 98
article thumbnail

Among Us VR dev talks about how to create immersive worlds

Game Analytics

Let people play out the fantasy Simulation is key for a successful VR game. So if you’re ever stuck for ideas, think about what roles or fantasies your players will want to experience , and take it from there. Make the gameplay satisfying Helping a player experience their fantasy is only half of the work. Start with the fantasy.

Dev 91