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Annoying feature/bug?

Cocos

Almost everybody at my studio can see them the way that I see them… But, there are a few people who cannot see the shaders move unless they click and hold the right mouse button or the middle mouse button to turn on the panning feature. I don’t have a middle mouse button on MacBook) Is this a bug?

Bug 40
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: Animation: Add track validator to AnimationPlayerEditor to detect tracks which have error ( GH-68770 ). Bug reports.

Beta 95
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

Such cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. A lot of minor fixes and improvements to TileMap and TileSet, both feature wise and in the editor ( GH-71604 , GH-71615 , GH-71618 , GH-71626 , GH-71630 , GH-71664 ).

Beta 104
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. Some of the most notables feature changes in this update are: 3D: Make SurfaceTool.generate_normals() behave consistently with smoothing groups ( GH-68034 ).

Beta 107
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Release candidate: Godot 3.3.4 RC 1

Mircosoft Game Dev

beta 5 available now), we still cherry-pick important bug fixes to the 3.3 feature release. As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3.3-stable Editor: Fix preview grid and preserve source texture margins in SpriteFrames editor ( GH-52910 ). Bug reports.

Bug 52
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Start small Begin by creating small, achievable projects to gain a solid understanding of Unity’s features and workflows. Make the most of Unity documentation and tutorials Unity provides extensive documentation and tutorials that cover various topics and features. Learn C# Unity uses C# as its primary scripting language.

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Some of the most notables feature changes in this update are: Animation: Split pause() from AnimationPlayer's stop() ( GH-71218 ). Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). Rendering: Fix multiple issues that make the normal roughness texture unusable ( GH-71130 ).

Beta 110