article thumbnail

Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

Though there will be some small tweaks and fixes, and with any luck, not too many new bugs. Resources just feels like it should be things like 3d Models and Textures, but if you want to stick with the original, that’s fine. The first thing to download will be the sprites and textures from the original tutorial.

article thumbnail

Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Rendering: Fix AABB errors on meshes with bones on multiple surfaces ( GH-65035 ). See the GitHub issue tracker for a list of known bugs in the 4.0

Beta 95
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

Import: Avoid nested skeletons, and handle skinned meshes with children ( GH-72158 ). XR: Make screen texture and depth texture work in Multiview ( GH-71455 ). See the GitHub issue tracker for a list of known bugs in the 4.0 GUI: Fix LineEdit and TextEdit context menus not customizable ( GH-72167 ).

Beta 106
article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). Rendering: Fix multiple issues that make the normal roughness texture unusable ( GH-71130 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Fix Tab key usage in the inspector ( GH-71271 ).

Beta 108
article thumbnail

Release candidate: Godot 3.3.3 RC 1

Mircosoft Game Dev

beta 2 available now), we still cherry-pick important bug fixes to the 3.3 As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3.2-stable Import: glTF: Fix mesh nodes which are also bones ( GH-49119 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

Mesh 52
article thumbnail

Cocos Creator 3.7.1 Released

Cocos

fixes many bugs that were found by the staff and developers when upgrading to 3.7. Cocos Creator 3.7.1 We appreciate your help and work to improve the engine. We also have added a new demo project that will share many of the new upgrades that have come with 3.7 and previous updates. You can download it from the Cocos Store.

article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Mesh: Add a center_offset property to both plane primitive and quad primitive ( GH-48763 ).

Beta 52