Shader display problem
Cocos
AUGUST 12, 2023
On a smaller texture, the distortion is greater than on a larger texture. The HelloWorld texture has a size of 196 X 270. One shader is used, only the sprite texture changes. Do you need some tweaks or is this a bug? I scaled it up in the graphics editor to 400 x 554 and the distortion is barely noticeable.
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