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10 Elements of Good Game Design

Brand Game Development

In Tasty Humans , points are earned by monsters for eating people and arranging their body part tiles in certain ways in the monster’s stomach. There are limits to exactly how you can place tiles, and you don’t always get what you want. There’s a few forms of interactivity that you can find in a great game.

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5 Lessons from Catan for Aspiring Board Game Designers

Brand Game Development

You create an island of hexagonal tiles, each of which represents a different type of terrain. Over time, you build up settlements and roads. The game can be adequately explained in 10 minutes. So many people who were on the fence about board gaming as a whole could play Catan and enjoy it.

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Tasty Humans Launches on Kickstarter Tomorrow

Brand Game Development

The latest game from Pangea Games is launching on Kickstarter. Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. These articles will provide you with tremendous insight into what it’s like to make board games from the designer’s perspective.

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Module 4: Designing vs. Programming (Lessons 1-3)

Game Designing

Lesson 1: Game Designer vs Game Programmer Summary In this video, we’re breaking down the jobs of game designers and game programmers, showing you how sometimes, they wear each other’s hats, especially in small teams. Now in a game development team, there are lots of other roles as well.

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Top 10 Tools Every Game Developer Needs  

iXie gaming

Newbies and developers have always found it difficult in building tools for game development without using programming. However, there are now several online game production tools that enable game developers to rapidly and easily build games. This tool is a free map editor for Linux, Windows, and Mac OS.

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A Simple Approach to Player-Designed Robots

Grid Sage Games

I like the idea of designing robots, putting together builds for a particular purpose or with particular capabilities in mind. Sadly all my old BT books and records are at a relative’s house right now, otherwise I might go through them and share a thing or two :) A Mechwarrior Online build. A BattleTech loadout sheet.

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natural disasters in NEOM

Interesting Choices

And while overall I've been overjoyed with the response, I've seen a few comments from people who dislike the inclusion of the disaster tiles in the game, and I realized that I haven't ever sat down to write out my thoughts for why I included the mechanic despite knowing that those tiles would be controversial. Risk/Reward.

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