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Latoya Peterson: "Studios are at the mercy of this house of cards that is the funding system that we've built"

GamesIndustry.biz

At the Game Developer Conference last month, Glow Up Games co-founder and CXO Latoya Peterson contributed to a series of micro-talks around sustainability, calling out the fundamental flaws of games funding. Peterson has had three careers, as she put it during her talk. million in funding. Read more

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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of game design fundamentals.

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From Concept to Success: A Deep Dive Into Our Popular Gaming Solutions

Logic Simplified

Game as a Service (GaaS) has fundamentally transformed the gaming industry. There is a shift noticed from the traditional model of releasing a complete, standalone game to it now becoming an ongoing, evolving experience. GaaS is shaping a more dynamic and interconnected gaming landscape for the creators and the gamers.

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Analysis • How startups can survive the coming storm

PreMortem.Games

This article originally appeared on his Substack Game Stuff. Specialist VC firms that fund game development are a relatively new phenomenon. Given these incredible tailwinds, it’s not surprising that mobile game companies have delivered the vast majority of gaming venture returns in recent years.

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5 Essential Skills Kids Learn at Summer Coding Camps

Real Programming

RP4K is proud to teach fundamental coding concepts and important coding languages to kids, but thankfully, that’s not all they learn. They’re the coding languages powering the most popular apps, websites, and video games today, so coders blazing their own trail need to know them. The point isn’t to give them a model to copy.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Because, let’s be honest, creating games is hard. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! ,

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

After releasing Drift Type C , a ‘real physics driving game crafted with an unyielding dedication to authenticity’, Haman finds time to talk about his work. To get the cars in Drift Type C well… drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.”

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