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EA reshuffles studio leadership after Samantha Ryan departs

GamesIndustry.biz

EA group general Manager Samantha Ryan has left the company. Ryan led the EA studios that were not making sports, racing or shooting games. These included BioWare (Mass Effect/Dragon Age), Maxis (The Sims), Full Circle (Skate), Cliffhanger Games (Black Panther) and Motive (Dead Space/Iron Man). Read more

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Especially with so many projects that were never announced probably getting canceled right now due to layoffs and studios dissolving, how risky would it be for devs to keep personal copies of their work/builds? I always thought NDAs were generally time limited, and at least that way the work wouldn’t be entirely lost for ever. Is that even something devs generally want?

Ask a Game Dev

There are certain things that studios and companies can ask us not to do but have a real hard time preventing, especially if the company is going through a death spiral process. If the company or studio is going under, almost everyone is losing their jobs and the motivation to maintain operational security is very low.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. Despite being a solo dev all that time, he never really struggled with his motivation. “I It’s something different.

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Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

PreMortem.Games

Another big inspiration was the visual storytelling of A24 movies, the American independent film studio that created movies like 2023 Oscar winner ‘Everything Everywhere All at Once’. Woods started his studio Here Below with the vision of becoming the A24 of game companies. Even if it’s just for testing a small mechanic.

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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

A role that she holds dear and that inspired her to establish her company Kucheza Gaming. Her Nigerian-based studio aims to use the power of video games to engage and get future generations ready to pursue careers in gaming. Let’s see how her children sparked the idea to establish one of the most impactful studios in Nigeria today.

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Evans Kiragu of Mekan Games “You don’t always have to innovate, just keep moving forward”

PreMortem.Games

As the founder of Kenyan-based studio, Mekan Games, he has propelled his team to success with titles like Knock Out 2017 and The President , which garnered widespread acclaim. The President , which was the studio’s flagship hypercasual game, soared to the top of app stores in 2022 and has accumulated over 20 million downloads to date.

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From Buckles to Games: The Journey of Rex Bowden and Africa Games Week

PreMortem.Games

Upon his return, Bowden established his first company, Catalyze. He explains, “The focus of Catalyze is to take groups of African companies across all industries to international trade shows worldwide.” It motivates him to replicate this dynamic approach in all his events. His third business is a blue economy event.

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