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The closure of four studios casts a shadow on Microsoft’s commitment to innovative content

PreMortem.Games

It nevertheless came as a surprise when Microsoft emailed everyone about the planned shutdown of four Bethesda Studios last week: Arkane Austin (maker of Redfall), Tango Gameworks (Hi-Fi Rush, The Evil Within), Alpha Dog Games (Mighty Doom), and Roundhouse Studios.

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Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

A shared-world survival crafting game set to hit PC Early Access early next year. ​​”For us, it’s almost the beginning of the journey. “What interested us as game makers is the idea of building worlds that have depth and substance to them. We’ll continue to grow and expand the game in the months and years to come.”

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Neal Stephenson talks metaverse and AI’s gaming future

Game Daily

At Augmented World Expo (AWE) last week. Stephenson’s open metaverse blockchain company, Lamina1, announced a partnership with Web3 game publisher Interverse, which is creating an NFT cartoon shooting game called Degen Royale. Getting paid for metaverse work is much less simple than taking a solid salary at a top games company.

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Why are games so negative about the future?

Game Daily

We are all fascinated by visions of our familiar world, made unfamiliar through apocalypse, whether that be climate change, war, disease, or alien invasions. These worlds are often based on human constants and contemporary concerns, but the worlds themselves are unfamiliar – think Brave New World or Star Trek.

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We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

Napiecek had tried to break into the games industry for a while now, but no game company wanted to hire him. I thought that the closed game world – in the form of people on a smuggling boat – would be easy to implement in the form of a game. But will it change the world? Of course, I was wrong.” The Refugees.

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Glorious gaming summer marred by industry myopia

Game Daily

All are story-intensive role-playing games featuring myriad characters and large, explorable worlds. Nintendo’s commitment to innovation, its attention to detail and its commitment to “polish” Larian’s ferocious tenacity in delivering a game that reflects the specific vision of its makers.

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How XSplit Delivers Rich Content for Live Streaming with NVIDIA Broadcast

Nvidia

In this interview, Miguel Molina, Director of Developer Relations at SplitmediaLabs, the makers of XSplit, discussed how they were able to easily integrate. My name is Miguel Molina, currently the Director of Developer Relations at SplitmediaLabs, the makers of XSplit. Tell us about Xsplit and the success of the company thus far.

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