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Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

We realized that if we don’t tell our stories, someone else will and it won’t be an appropriate representation.” While there certainly are games which feature India as a setting, both from Indian studios and international companies, they tend to focus on fantasy or mythical aspects of the nation.

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24 Bit Games' seven-year journey to joining Annapurna Interactive

GamesIndustry.biz

You can read all our South Africa Games Week articles on this page. While seeing Annapurna jump onto the M&A bandwagon might seem surprising, this specific acquisition makes a lot of sense considering the very close relationship between the two companies. And we saw a good cultural fit from the start. Read more

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

“We consulted two anthropologists while building our technology and culture trees to reflect the prehistoric cultural and technological progress of the human race”, he says. But also other numerous close relatives of the homo sapiens, such as Neanderthals and Homo Naledi which will be all present in our game.”

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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

“Many of us grew up idolizing the rally legends of the ’90s, a time when rally racing was not just a sport but a cultural phenomenon”, explains Szpiczakowski. “We So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics. “We

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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But also looking out for publishing or funding deals for our own original concepts and prototypes.” She represents two game publishing companies, casual f2p games specialist Tamalaki and Web3 games publisher FGL. “We On the blockchain side of our business we’re also looking for new networks we can branch out to.

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What is cultural interoperability?

Game Daily

One of the many interesting presentations at Nordic Game conference next week (May 23-26) comes from Kate Edwards , head of Geogrify , a company that advises game and tech companies on international cultural issues. Edwards’ talk is titled Cultural Interoperability: The Biggest Challenge to the Metaverse (and Beyond).

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From Concept to Success: A Deep Dive Into Our Popular Gaming Solutions

Logic Simplified

Our Gaming Solutions Can Transform Your Next Gaming Project In the competitive gaming industry, our services and solutions maximize the chances of a game’s success by focusing on the features, functionalities, and overall quality of the game. Read more on how we do that.