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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

Game developer from Italy! We’re talking about Mario Malagrino, developer of Remote Life and the upcoming Crude. He’s operating as a solo developer because he works at a different pace than most others. “I’m The reality is that game development is really hard, and the psychological pressure is the worst part of it.”

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it. The Swap The initial idea that ignited the project was the core mechanic: The Swap.

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4 Lessons from Everdell for Aspiring Board Game Designers

Brand Game Development

As the name suggests, Everdell has a fantasy setting, and is indeed named for a charming valley within the game’s world. Join my community of over 2,000 game developers, artists, and passionate creators. Cute fantasy themes go a long way. The shared lineage between science fiction and fantasy is on full display there.

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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. Understanding the difference between the two is vital if you are an aspiring game developer, a passionate gamer, or you are considering hiring a game development company to develop an immersive video game.

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Sci-fi 3D art for games: 4 main mistakes you should avoid

Moonmana

It takes a team of developers, designers, 2D 3D artists, project managers, and producers to work hard to deliver a high-quality and lucrative game that will reach the top. In such conditions, the team that is responsible for the game development must make sure the final release is bug-free as well as visually appealing. .

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The 10 Best Board Games of All Time and What We Can Learn from Them

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. You can see this reflected in the 9 and 10 scores of Board Game Geek, where people repeat some variation of “I really can’t explain it” and rattle off mechanics while trying to explain it. This is not some sci-fi fantasy world.

Mechanics 130
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Colt Express: Making Players into Planners

Brand Game Development

Becoming a game developer/blogger was my second career choice. It was therefore my great pleasure and fortune to be able to play out my Sergio Leone film fantasies at the game table of my friendly local gaming store. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?

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