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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Game development began as a hobby but became serious very fast. “I Why did you become a solo developer? Super Fantasy Kingdom is my first gaming project. Only a few weeks in I had the fundamental concept. Out of necessity.

Fantasy 235
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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination. At first glance a normal indie game studio, but the co-founders live and work continents apart. What you create is a representation of a concept, an emotion.

Fantasy 154
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Nielsen quit his job as a software engineer two years ago and decided to go all-in on game development. “I I have no background in game development, it was just a hobby”, he says. “I

Games 104
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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

Game developer from Italy! We’re talking about Mario Malagrino, developer of Remote Life and the upcoming Crude. He’s operating as a solo developer because he works at a different pace than most others. “I’m The reality is that game development is really hard, and the psychological pressure is the worst part of it.”

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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Kiro’o Games is an ambitious game development company based in Yaounde, Cameroon. Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. This is his story. She was right.

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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We Nielsen quit his job as a software engineer two years ago and decided to go all-in on game development. “I I have no background in game development, it was just a hobby”, he says. “I

Games 185
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Tape to Tape by Excellent Rectangle is the world’s first hockey roguelite

PreMortem.Games

Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. Julien acts as lead designer and artist, Jean-Nicolas handles design and development, and Fortin brings the game to life with his music and sound skills.

Animation 230