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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Game development began as a hobby but became serious very fast. “I Why did you become a solo developer? Super Fantasy Kingdom is my first gaming project. How do you stay motivated through (years of) development?

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Lightning Returns: Final Fantasy XIII's combat system | Why I Love

GamesIndustry.biz

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. When people think of the Final Fantasy series they generally don't think about Lightning Returns: Final Fantasy XIII. Read more

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The sense of wonder in Verne: The Shape of Fantasy by Gametopia “It’s a tribute”

PreMortem.Games

In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination. At first glance a normal indie game studio, but the co-founders live and work continents apart. It’s natural to have doubts during development.

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Stray Gods crowned GOTY at 2023 Australian Game Developer Awards

Game Developer

The melodic fantasy adventure is Summerfall Studios' debut title.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Here at PreMortem.Games we have a great admiration for developers that go through a complete development cycle alone. And it takes a special kind of developer that wants to fly solo. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights.

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EA signs new fantasy shooter from former Call of Duty developers

GamesIndustry.biz

The cult horror game was made by a team who would go on to form Sledgehammer Games, a development studio funded by Activision Blizzard to create Call of Duty titles. One of those studios, Striking Distance, has even created a spiritual successor to that 2008 sci-fi horror.

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Ex-Ubisoft devs lead Krafton's new AAA studio in Montreal

GamesIndustry.biz

PUBG developer and publisher Krafton has opened its first Canadian studio, GamesIndustry.biz can reveal, with the unveiling of Krafton Montreal. Currently employing 12 staff, the team hopes to grow to 150 people within the next three years, adding another AAA studio to the already competitive Montreal development scene.

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