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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

Top image by Freepik The games industry has been one of the most resilient and profitable sectors in the entertainment industry. According to Newzoo’s PC & Console Gaming Report , the PC and console market still outperformed previous forecasts despite a slight decline of revenue (-2,2% year over year) in 2022.

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From extra content to extra revenue: DLC works best for strategy games

PreMortem.Games

Top image: Europa Universalis IV expansion, Lions of the North Downloadable content (DLC) has become an essential tool for game developers and publishers. It enhances the gameplay experience, provides additional content, and attracts new players. On average, the 56 DLC releases for strategy games increased MAU by +30.5%

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.

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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

The the first time in over ten years, video games is not the UK's biggest entertainment medium. ERA, which is the UK trade body representing video, music and games retailers, says that revenue made by video games in the UK reached £4.74 billion, a rise of 2.9% over the year before. Read more

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Console gaming shows growth, but macro-economic concerns remain

Game Daily

Video Game Market “ Savvy analyst Matt Piscatella walked online viewers through a ream of stats and information about how gaming has settled into a “new normal” in 2023, following the boom and droop of the pandemic, and its aftermath. it draws upon a long legacy of solid data collection and reporting.

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Blockbuster Games Failed to Grow the Market - What Next?

Deconstructor of Fun

Despite the release of numerous highly anticipated games last year, the game industry as a whole struggled to achieve significant growth. By understanding these complexities, we can gain valuable insights into the dynamics shaping the contemporary gaming landscape and explore potential pathways for future growth and development.

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Former Criterion leaders set-up new AAA games studio Fuse Games

GamesIndustry.biz

The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.

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