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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. And that’s where Unity wins.

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How to Begin Metaverse Game Development 

iXie gaming

Characteristics and Types of Metaverse Game Development Games in the metaverse are distinguished by their 3D, immersive worlds that enable real-time player interaction. They frequently incorporate social components including voice, text, and video chat, as well as competitive and cooperative gaming features.

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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

At that time, we immediately integrated RTX features into Justice and quickly pushed it online. New technologies generally bring new problems, and the debugging process is particularly more difficult. Fortunately, NVIDIA has upgraded the NVIDIA Nsight debugging tool in time, making it an easier process for development work.

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The Best Tools to Improve Gameplay Performance

Nvidia

Improving Latency with Reflex The NVIDIA Reflex SDK allows game developers to implement a low latency mode, which aligns game engine work to complete just-in-time for rendering. This eliminates the GPU render queue and reduces CPU back pressure in GPU-bound scenarios.

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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

has been in beta for over two months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: Android: Bump the minimum Android target API to 21 (Android Lollipop) ( GH-67610 ). Android: Enable GLES3 support ( GH-69355 ).

Beta 98
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New NVIDIA Updates for Unreal Engine Developers

Nvidia

The Unreal Engine RTXGI plugin has been updated, making it easy to add the latest version of this global illumination SDK (1.1.40) to your game. And NVIDIA Reflex is now a standard feature in Unreal Engine 4.27. To get started adding NVIDIA Reflex to your game, check out our easy step by step integration guide.

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

Streamline is the NVIDIA open-source cross-IHV framework that simplifies the integration of features like DLSS 3. This SDK demonstrates best practices for building a path tracer using the latest versions of the following tools and features: DLSS 3 for super-resolution and frame generation, to multiply performance.