Remove engines custom-built
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WordPress vs Other CMS Platforms: A Comparison Guide

Logic Simplified

(Source: Siteefy ) We live in an increasingly connected world where businesses know the importance of having a strong online presence to reach customers. Having an online presence gives a business increased visibility, increased trust, improved customer service, increased brand awareness, and it is also a cost-effective advertising option.

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AWS for Games at Unreal Fest 2023

AWS Games

Unreal Fest, the annual developer conference organized by Epic Games, the company behind Unreal Engine (UE), returns to New Orleans October 3—5 for three days of speaking sessions, hands-on workshops, and specialized industry tracks. Stop by our booth in the expo hall for live demonstrations of Unreal Engine use cases powered by AWS.

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JetBrains Release CLion Nova EAP

Game From Scratch

This is a refactor of CLion that replaces the old slower Java legacy core with a new one built on their custom clangd implementation and the engine behind Rider and ReSharper C++ tools. … JetBrains Release CLion Nova EAP Read More The post JetBrains Release CLion Nova EAP appeared first on GameFromScratch.com.

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AWS for Games at Gamescom 2023

AWS Games

This blog post highlights AWS for Games presence at Gamescom 2023 including new product launches and customer stories, as well as how to meet with one of our industry experts at the event. Learn more about how Scenario built their Gen AI solution with Amazon ECS. Learn more and register for the event.

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Dorothy Orina left engineering behind to pursue game development at Maliyo Games

PreMortem.Games

In a moment of dissatisfaction, while working at a prestigious engineering company in Turkey, Dorothy Orina made a decision that changed the course of her career. Although she enjoyed her time in Turkey and her engineering studies, she decided to leave both behind to pursue her passion for game development.

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Cocos Creator 3.8 Community Beta is now available

Cocos

061006) Windows macOS Key Updates Custom Pipeline Integrated with Post-Processing Effects In version 3.8, we have completed the transformation of the engine-builtin Custom Pipeline using RenderGraph. we recommend projects that require post-processing effects to switch to the Custom Pipeline. Download Links (Ver.

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Using custom cocos-engine

Cocos

Hello; I am trying to use a custom built engine in cocos creator. I want to use this built engine. But when I specify the native engine folder in preferences, while loading the project, I see a message saying “Compiling the engine”. Does it mean that the engine is recompiled during loading?

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