Remove at-the-dream-end articles
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Triband finds the absurd in mundane things “You never expect a car to have legs”

PreMortem.Games

Triband is a studio that creates comedy games. is a racing game featuring a car on legs. So, when a studio makes games that turn everyday, mundane activities into grotesque acts of cartoon foolery, can you really expect an everyday, mundane interview with the co-founder/creative director? Their latest title What the Car?

Baking 104
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Based 2023’s data, which casual game genres are likely to perform well in 2024?

PreMortem.Games

This article is written by Alexandra Doroshenko from AppMagic. With the success rate of the new games released drastically low, one can’t help but ask two questions: When releasing a game in 2024, which genre should I choose to make the most of it? Top image: Merge Mansion.

Data 104
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5 Alternatives to Kickstarter for Your Board Game

Brand Game Development

Many of you who read this blog know that I am self-publishing board game designer who uses Kickstarter as my platform of choice for funding the bulk of my projects. Certainly no surprise if you’ve read some of my articles like A Crash Course on Kickstarter for Board Games. Need help on your board game?

Games 130
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The Heart of Gaming Is the Power Fantasy

The Bottom Feeder

(All articles this month are to get attention to our new Kickstarter. If you like weird, retro indie games or RPGs, it’s worth a look.) Video games function best as power fantasies. This is a statement that can generate controversy, though fifty years of video game history show that it is true. Everyone else has.

Fantasy 83
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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

This article discusses and compares male and female stereotypes in gaming for the purpose of analyzing common societal perceptions. This is a much-dreaded question game developers ask themselves at every stage of game development. Just design a game targeted for women between the ages of 25 and 45, and you’re all set!

Puzzle 98
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3 More Rude Awakenings I Had Starting a Board Game Business

Brand Game Development

I’ve written before about some of the rude awakenings I experienced when starting a board game business. It’s my hope that by spelling out the specific things that happened to me, I can prevent you from being surprised and disappointed by some of the harsh realities of game development. Need help on your board game?

Games 130
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Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

If you have been following the DoF newsletter and blog for the last year, you might have seen some of my articles on blockchain games, including a prediction piece. Blockchain games are still early. Should you have tokens or only NFTs in your game? And things went down hard. Can/Should you work with multiple marketplaces?

Games 52