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How digital showcases helped make A Little To The Left an indie hit

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A Little To The Left did have a small following before its appearance during a Wholesome Direct. It started as a game jam concept that was expanded upon and added to Itch.io, where it frequently found itself at the top of the charts. Read more

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Indiana Jones and the Great Circle leads Microsoft's 2024 lineup

GamesIndustry.biz

Microsoft laid out a slate of five big games for its 2024 software lineup in a Developer Direct video today, capping the event off with the news that MachineGames' Indiana Jones and the Great Circle will arrive on Xbox, PC, and Game Pass "later this year."

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Where did Knockout City go wrong?

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Knockout City was one of many casualties in the wave of online games that are scheduled for closure this year. Read more

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From photorealism to the silver screen: what's next for Unreal Engine 5?

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox At GDC's State of Unreal last month, Unreal Editor for Fortnite and its creator economy took centre stage, illustrating Epic Games' vision for the metaverse.

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How Epic is "doubling down" on its vision for the metaverse

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox At GDC, Epic Games showcased a myriad of features, tools and tech that all tie into its vision for a metaverse. Yes, Tim Sweeney assures us, the metaverse is finally happening , and Epic has a big part to play in it.

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Why VR needs a new playbook – and where the industry should start

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox In June, when Apple announced its XR headset , the Vision Pro, it took the internet by storm, generating an endless stream of coverage and early reviews praising its capabilities. decline in VR sales in 2022.

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The new normal • Video game layoffs are a feature, not a bug

PreMortem.Games

Before the news cycle had fully absorbed Sony’s announcement that it was letting go of 900 people, Electronic Arts released a similar statement regarding the termination of about 5 percent of its total headcount, approximately 670 jobs. The new crunch time However, layoffs are the new crunch time. Take Sony, for example.

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