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Losing your Religion with arthouse adventure Indika by Odd Meter

PreMortem.Games

The game, at its core a third-person adventure with exploration and platforming, uses dramatic camerawork that strengthens its cinematic ambitions. “I So, we spent a lot of time prototyping, researching, and testing until we found our formula. No one on the team had ever made a game in this genre before.

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Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

It can be published to multi-platforms, such as Web, iOS, and Android This series of articles will provide an in-depth analysis of the source code from various perspectives to enhance the learning efficiency of learners. Full source code can be got for free: [link] The amazing graphics in Cocos Cyberpunk attracts many friends.

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How do you Choose the Best Game Design Software for your Project?

Big Games

Platform Compatibility You should consider the platforms your game will be available on, such as consoles, PCs, mobile devices, or virtual reality. You must ensure that the free game design software you choose supports the platforms you intend to target, as each platform may have unique requirements and capabilities.

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Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

Join today for free to get access to the tools and training necessary to build on NVIDIA’s technology platform here. The developer resources listed below are exclusively available to NVIDIA Developer Program members. On-Demand Sessions Ray Tracing in One Weekend Pete Shirley gets you started on the fundamentals of ray tracing.

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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer. We made a prototype of the game, but the climbing part didn’t really work. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics.

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From Concept to Launch: The Step-by-Step Game Development Process

Big Games

Prototyping Prototyping is not integral to the mobile game development process but has advantages. A prototype helps designers and engineers to experiment and test different aspects of the game, including its mechanics, designs, and functionality.

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AWS Launches First NVIDIA GPU-Accelerated Graviton-Based Instance with Amazon EC2 G5g

Nvidia

The new EC2 G5g instance features AWS Graviton2 processors, based on the 64-bit Arm Neoverse cores, and NVIDIA T4G Tensor Core GPUs, enhanced for graphics-intensive applications. A number of customers are already building cloud game development and gaming platforms on AWS, and are up and running on the new G5g instance.

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