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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

Based on the designer’s vision and in tune with the game’s visual style the platform generates a base character. According to Jim Franzen , CMO at Didimo, the platform allows for an increase in digital characters in a game. “We The underlying mesh and overlaying texture are both adjusted instantly. It happens instantly.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

This makes them inoperable with multiple platforms in the metaverse. This makes them inoperable with multiple platforms in the metaverse. It enables developers to create, export, and stream one model into multiple platforms simultaneously–and in multiple levels of detail–with the model topology generated automatically.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The most common types of streaming are: Texture streaming : All textures are loaded in a tiny size by default. As textures get closer to the camera, higher resolution versions (or mip-maps) are streamed from disk. Textures which haven’t been used for some frames are freed instead.

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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Fixed Byte Platform iPad screen display is not complete. Fixed Labelchar mode color anomaly on native platforms. Fixed an issue where Mesh objects created through MeshUtils.createMesh caused data anomalies. Fixed an issue where the setter for the Mesh:: _ hash attribute was not bound. . The native platform supports main.js

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Rapidly Generate 3D Assets for Virtual Worlds with Generative AI

Nvidia

Lumirithmic generates 3D mesh for heads from facial scans. Omniverse – Lumirithmic 3D Avatar Capture Integration Elevate3D generates photorealistic 3D visualizations of products from 360° video recordings, leveraging neural radiance fields to create 3D meshes with unmatched visual fidelity. motion data powering the character.

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Vulkan progress report #4

Mircosoft Game Dev

Added to this is a simple ORM material variant, which should make importing textures from GLTF2, or from applications such as Substance Painter, or similar much easier. It takes a single texture with Occlusion, Roughness and Metallic parameters and does not expose a lot more. Likewise, Meshes created in Godot 3.x

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Creating Your First 3D Character Animation in Unity 

iXie gaming

Unity is one of the most popular cross-platform tools that help deploy games on multiple platforms like Windows, Mac, Android, and others. It also acts as an Integrated Development Environment (IDE) that assists developers with all the 3D animation tools required for game development on a single platform. dxf), SketchUp Pro (.skp),