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The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

It’s a tribute to the time we grew up in and serves as a time capsule for that period”, says Dimas Novan, Director and Art Director of A Space for the Unbound. “We It’s the time to reminisce about the past before we completely forget about it.” “I have always been a big fan of pixel art”, says Novan. “I

Art 104
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Personal Projects from Art Boost

Game Dev Unchained

Art Boost is a new segment added to the podcast last year and it was to promote and learn from artists breaking down personal projects, techniques, & workflows. Topics discussed in this episode : 0265: Art Boost | Sculpting AAA Realistic Characters with Lisa Loseva. 0257: Art Boost | VR Sculpting with Joel Durnham.

Art 52
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On the topic of generative AI, what jobs are game companies looking to replace with it first? I imagine that concept art is going to be one the easiest things to replace and I harass some games are using AI to fill out voice over work ( AI is a major sticking point between game companies and the voice actor union right now), but what other jobs are at risk of being replaced?

Ask a Game Dev

Honestly, right now it's actually rather difficult to replace entire jobs with generative AI. It's much more of a situation where AI would be used to augment and fill in small knowledge gaps rather than replace contributions from individual developers.

AI 52
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How Do You Enter The Game Development Industry As A Beginner?

Big Games

The game development process typically includes designing the game’s concept, characters, and mechanics, followed by programming to implement functionality and create interactivity. Art and sound design contribute to the visual and auditory aspects, respectively.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

It's completely different from the LudoNarraCon one even though the topic is the same. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. If you missed our SXSW panel , you can catch it here on the SXSW 2021 YouTube channel. Touchstones! Touchstones!),

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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

Social media has a knack for bringing niche topics to the attention of a large audience. String Pull A trend for art-lovers is String Pull. The studio combined the general concept of the challenge with additional mini games, such as classic runners. You thought you were alone in your appreciation of tie-dye or pop-its?

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Coherent Creature Design

Mnenad

One is sketching a scene or character concept very rough and with a lot of gesture on a piece of paper (or digitally) but in the following steps, when it comes to outlining the shapes, the sketch becomes sort of stiff and loses its dynamic.      Online available tools. I suggest you try it out yourself.

Terrain 52