Remove video-games perfect
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Keep your store page active and alive – or lose sales and money

PreMortem.Games

You could think it’s good enough, nothing is perfect anyway, and call it a day. The shocking numbers Looking at store pages for games released after 2020 found that many assets have never changed. The shocking numbers Looking at store pages for games released after 2020 found that many assets have never changed.

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Solo dev Dr.Kucho fights for true video games: “People play guided tours now”

PreMortem.Games

Manzano endured the rough times though and managed to finish the game and release it on Steam. The games he finds on Steam nowadays are hardly worthy of the term video game according to Manzano. The modern gaming ecosystem is killing true video games”, he says earnestly. I have always worked alone.

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Seven reasons to be hopeful about the future of the video games industry | Opinion

GamesIndustry.biz

The past 12 months have been the bleakest I've seen in video games. It's a perfect storm of issues that has led to this 'great correction', where companies are taking significant measures to change or cut what they're making and what they're spending their money on. We've discussed at lengths the reasons for the situation.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. His latest game Three Minutes to Eight is a real tour de force, both in storytelling and visual flair.

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The games industry needs to tell its story better to head off public concern | Opinion

GamesIndustry.biz

Why are so many people scared of video games? This distinction reared its head again last week when a story landed in the media from the UK’s NHS-funded gaming disorder clinic that perfectly pressed the video game moral panic buttons. Read more

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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Game development began as a hobby but became serious very fast. “I I can focus, really dive deep into it, and make it perfect”, he says. The game is slated for release sometime next year. Or for a kid who has not played many games?

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Code Champions: Empowering Kids in Our Online Coding Program

Real Programming

Fun is the underlying motivator that drives kids to become coding champions, improve their skills, and turn their imagination into things like video games that they can play with friends and family. Video Games at the Core RP4K prioritizes fun above all. To this end, we put video games at the heart of our courses.

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