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Interview: Why do we play games?

Game Daily

Image credit: Jamie Madigan Jamie Madigan is the host of popular podcast The Psychology of Video Games , and the author of multiple books that look into why people play games. The book also asks if games can make you smarter. GameDaily : Hi Jamie, can we begin by talking a bit about yourself and your work?

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Why do we play games?

Brand Game Development

Gaming is a mysterious hobby, isn’t it? In a world of so many opportunities (and distractions), what draws us to the gaming table week after week? Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Games are Social. A Game is a Microcosm of Life.

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Indie Postmortem 1: Geneforge 2 - Infestation. Funding and Building.

The Bottom Feeder

About a month ago, we released our newest indie RPG, Geneforge 2 - Infestation. We get to stay in business. The video game business is in a weird, scary, contracting, almost recessionary place right now. So this is a quick game release post-mortem. So this is a quick game release post-mortem. Reviews are great.

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Evans Kiragu of Mekan Games “You don’t always have to innovate, just keep moving forward”

PreMortem.Games

Today, we’re all either working in computing or have a solid understanding of it.” Kiragu’s journey has led him to a thriving career in game development. The President , which was the studio’s flagship hypercasual game, soared to the top of app stores in 2022 and has accumulated over 20 million downloads to date.

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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Here at PreMortem.Games we have a great admiration for developers that go through a complete development cycle alone. Because, let’s be honest, creating games is hard. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. Her upcoming game, Spilled! ,

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Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

PreMortem.Games

In the upcoming first person horror game Dark and Deep players take on the role of an underachieving IT guy who gets caught up in a conspiracy podcast. Woods started his studio Here Below with the vision of becoming the A24 of game companies. Why did you become a solo developer? Strategic partners are crucial.

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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Game development began as a hobby but became serious very fast. “I The game is slated for release sometime next year. Why did you become a solo developer? Super Fantasy Kingdom is my first gaming project. Out of necessity.

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