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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Explore real-world use cases for a variety of generative AI services and solutions.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Explore real-world use cases for a variety of generative AI services and solutions.

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How Generative AI is Changing the Gaming Landscape

iXie gaming

Nearly every industry will evolve courtesy of generative artificial intelligence (AI) – and the gaming sector isn’t an exception. Generative AI is one of the technologies with the potential to revolutionize how developers create games. But what is generative AI? What is Generative AI? This enhances replayability.

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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

Chaumette, a veteran in the field, shared his insights on how AI technology has the potential to revolutionize the creation process for artists and developers. In the interview, Chaumette discussed how AI has been influencing the gaming industry for years, citing the early work of Andrew Maximoff, founder of Promethean AI, in 2018.

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The Future of Art & AI in Game Production

iXie gaming

Advancements in artificial intelligence (AI) have revolutionized the gaming industry, enhancing programming and player experiences. As AI continues to advance, the future of art and AI in game development holds tremendous promise. However, AI is redefining the boundaries of game artistry.

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Avalon seeks partners to build Web3 gaming’s interoperable future

Game Daily

“We’re trying to make it really easy for anyone to be able to build content that’s a lot more user friendly and accessible than the applications that exist today,” says Pinnock. “We want to make it easier to build triple-A content that people can expand upon.”

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Catching up with the Game Industry with Brian Canary

Game Dev Unchained

. “We’ve definitely just had a return to the office here… But the icing on the cake there is that we did have to return to the office this week, but we’re onto a four-day work week, which is great,” he says, providing a glimpse into the evolving work-life balance within the gaming sphere.

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