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Why we should all support glTF 2.0 as THE standard asset exchange format for game engines

Mircosoft Game Dev

alpha1, users need more content to test with the new 3D engine. Sites like Sketchfab provide plenty of PBR-ready assets for downloading, and plugins that export scenes from other popular game engines to this format. The surprise, though, is how good this format is for video game asset exchange.

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Implementing USD for Game Development Pipelines: An Interview with Polyphony Digital

Nvidia

USD technology supports large-scale, multi-user, diverse asset pipelines for video production. Although it is a library designed for video production, USD’s mechanism for supporting large and complex pipelines could be used for in-game production. Unlike asset data, everything is in small ASCII files. Of course we do.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Unity’s Asset Store is a great time saver.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It also has more useful built-in data types such as integer vectors. Core engine. Creating games this way is, as a result, more challenging.

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How Generative AI is Changing the Gaming Landscape

iXie gaming

This content may include synthetic data, audio, video, text, and imagery. Generative AI models can produce high-quality content depending on the data they were trained on. Imagine being able to create a game by simply inputting a few prompts. That would not only save time but also revolutionize game development.

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Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline

Nvidia

Why did Remedy Entertainment decide to adopt Universe Scene Description (USD) into their game development pipeline? We adopted USD to streamline our content pipelines and have something that performs well with large amounts of data and can be easily extended. What challenges did you face during the process of integrating USD?

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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

3D architectural visualization gives the viewer a graphical representation of the object, assets, and the environment from different sides and angles allowing them to evaluate in detail all the parts of interest and the entire future structure, as opposed to 2D drawings and sketches.

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