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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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Maximize Game Performance and Revenue with Video Game Analytics

Logic Simplified

When creating a game, game app developers analyze player behavior to improve their interactive scenarios, by identifying what works and what doesn't for the players in a game. This is done to refine the game design and create a more enjoyable experience for their audience. Optimize game performance 3.

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How Generative AI is Changing the Gaming Landscape

iXie gaming

As the name suggests, generative artificial intelligence is a type of AI technology that can generate different types of content. This content may include synthetic data, audio, video, text, and imagery. Generative AI models can produce high-quality content depending on the data they were trained on.

AI 52
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A Simple Approach to Player-Designed Robots

Grid Sage Games

Well I don’t really want* to go as far as creating a full-blown in-game design system with a dedicated interactive UI like you might find in some sort of RTS or games with a vehicle design element. On that note, one area of concern here is that Cogmind’s allies are notoriously disposable, by design.

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Year 9 of the Cogmind

Grid Sage Games

Obviously community interaction is quite important and still plays an ongoing role in development, as always, but at this point I feel it’s more important to focus on expanding content as much as possible. This year’s major release was of course Beta 11 “Mechanical Renaissance,” in the works for 17 (!)

Beta 52
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Is Game Automation the Next Generation of Testing?

iXie gaming

Automation ensures that a wide range of game features, mechanics, and interactions are thoroughly tested, increasing the likelihood of detecting potential issues before the game’s release. Scalability: As game complexity and scope increase, the number of tests required also grows.

Balance 52