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Virtual dating is great, says Roblox boss, but not virtual working

Game Daily

In his blog post, Baszucki turned to one of his favorite rhetorical gambits – the cozy personal anecdote. . What we initially thought would be a few weeks turned into a few years, and I was impressed with how much we were able to get done under truly extraordinary circumstances.”

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How Do You Enter The Game Development Industry As A Beginner?

Big Games

What is Game Development? It involves a multidisciplinary approach that combines creativity, design, programming, and technology to bring virtual worlds to life. Game developers conceptualize, design, and build games for various platforms, including consoles, PCs, mobile devices, and virtual reality systems.

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People are Weird, Markets are Weirder…Especially with Board Games

Brand Game Development

People like Jamey Stegmaier, creator of Scythe and the Kickstarter Lessons blog , were able to create multi-million dollar businesses with less investment than those who came before. What was once a steady drip of good games has turned into nothing short of a deluge. The board game industry is growing up. And a specific theme.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

In this blog, we will explain game mechanics, their benefits, and the crucial role of a game designer in utilizing these mechanics to craft captivating games. In this blog, we will explain game mechanics, their benefits, and the crucial role of a game designer in utilizing these mechanics to craft captivating games.

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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. After all, Supercell is our beacon of hope. Hay Day has exceeded $2B. Both amazing.”

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From 3D to 2D: A Better Way to Make Games & Animated Movies!

DameDev.tv

 In this blog I'll cover how to use 3D, to help you get better results in your 2D productions. Getting Everyone on the Same Page One of the major problems of working with a team of animators, is trying to get everyone to understand what you and the designers want. Distance is a Challenge! I highly recommend GameDev.TV's

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Creating a Build Environment on AWS with Incredibuild

AWS Games

These tasks can negatively impact the continuous development experience, and productivity, by occupying the local machine resources and studio build farms. We can alleviate these production bottlenecks, and scale on demand, by creating a distributed build environment in the cloud. So, how can we do this and with what type of solution?

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