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Best Coding Tools for High School Students

Real Programming

Programmers use coding tools to help them debug, test, and create software. Let’s look at a few of the best coding tools for high school students to see how RP4K’s older pupils get a leg up. One keystroke will behave differently depending on the coding language used, like language-specific shortcuts.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. This enables developers to create game logic without extensive coding experience. Minimal Coding Mobile game development is often a code-intensive process.

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[Critical][3.8.2] Crash on Android While Instantiating a Prefab with Null _lrot

Cocos

I’m experiencing a game crash on Android devices when instantiating a prefab in debug mode, specifically within Cocos Creator version 3.8.2. Manually editing the.prefab file to set lrot values to zero ( x=0, y=0, z=0, w=0 ) appears to fix the crash temporarily. Hello, Cocos Creator Development Team!

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Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

It can be published to multi-platforms, such as Web, iOS, and Android This series of articles will provide an in-depth analysis of the source code from various perspectives to enhance the learning efficiency of learners. Full source code can be got for free: [link] The amazing graphics in Cocos Cyberpunk attracts many friends.

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Load Remote Bundle Error on iOS

Cocos

This is my code const uri = "[link] assetManager.loadBundle(uri, null, (err: Error, bundle : AssetManager.Bundle) =>{ console.log("error load bundle",err); bundle.loadScene("MySceneName", (err, scene)=>{ console.log("error load scene", err); director.runScene(scene); }); }); the code was running well in Android Device.

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

Previously, only the root node of a scene was editable. It is now possible to edit any children node of the instanced scene and have the changes persist. Even sub-instances of instances can be edited with persistent modifications. Multiple scene editing. New code editor. Scene inheritance. Begining Godot 2.0

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Fixing Godot games published in Google Play

Mircosoft Game Dev

or later: You will have to build from source and edit the Android manifest yourself. Debug "no-perms" template: [link]. B) Building from source and editing the manifest. Download Godot source code from GitHub. Edit the manifest template, which is at: godot/platform/android/AndroidManifest.xml.template.

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