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Collision detection & Collision ignore

Cocos

Go to Project Settings → Physics → Collision Matrix There, you can create groups and assign which group interact/ignore with which group. This habit will help you with your game development journey ! Then, in your node’s collider, assign the desired group for it. Just my two cents and enjoy coding!

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Bullet Physics Unity: Movement and Collision detection

Game Development for Beginners

When it comes to implementing bullet physics in Unity, understanding how to efficiently spawn and control bullet movement, as well as handle collisions with fast-moving objects, becomes crucial. In this article, we will see, how to implement bullet physics, ensuring their smooth movement and accurate collision detection. Read more

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How to manage Kinematic object and how to manage collisions

Cocos

Can you refer to this demo and try using the collision detection function? Contribute to yeshao2069/CocosCreatorHowToUse development by creating an account on GitHub. github.com. CocosCreatorHowToUse/proj/Physics/Creator3.6.0_3D_PhysicsTriggerEvent at v3.6.x. x/proj/Physics/Creator3.6.0_3D_PhysicsTriggerEvent.

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Collision detection & Collision ignore

Cocos

document: [link] [link] case: github.com cocos-example-projects/physics-3d at master · cocos/cocos-example-projects master/physics-3d Contribute to cocos/cocos-example-projects development by creating an account on GitHub.

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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. The developers love it, so we thought we’d share the insights this developer gave with our Western community. In fact, this is very widely used in games.

Build 98
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EA CTO: AI will never replace "top talent"

GamesIndustry.biz

Generative AI will be a big part of the future of game development, EA chief technology officer Marija Radulovic-Nastic believes, but maybe not at the expense of developers. I personally believe that Gen AI will be a co-pilot to our people, and has the opportunity to scale and enhance human creativity," Radulovic-Nastic said.

AI 97
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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Our solution was to develop our own enhancements and workflows alongside Gaia & Gena.

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