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Tile Busters: Leaving The Reddest Ocean To Find A Blue Spot

Deconstructor of Fun

We talked about the emerging Tile Match subgenre in a previous article and also deconstructed its first success story with Zen Match in another. Thus, Tile Busters was born. Before delving into the game and its details, it is worth noting how the metagame of Tile Busters is constructed. And pivot that they did.

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Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. I decided that the basic gameplay was going to involve filling up a grid with tiles. What determines how well that player did given a grid is filled with different tiles? So how do you do it? So What Next?

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Module 2: Programming & Design Basics (Lesson 3)

Game Designing

He also highlights the importance of staying motivated and inspired by customizing the background of GameMaker Studio with concept art or favorite game art. Or not the tile sets, but those will come in our action platform or the last game that we’re going to make.

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Full UI Upscaling, Part 1: History and Theory

Grid Sage Games

UI Requirements Cogmind’s original UI concept had two basic requirements: a sufficiently large map view area, and a persistently visible list of all parts. That said, for everyone else who still can’t handle the smaller text, a zoomable map would only serve to further highlight the disparity between tile size and text size.

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Atari ST Programming: A Simple Game in STOS

Retro Game Coders

Along the way we will look at some more new features and concepts so you can understand more of how STOS works versus programming languages and game engines you might be used to. So far we have only used one sprite so my sprite bank now includes a background tile as Sprite 2 and the monster sprite as Sprite 3. Avoid the Monster.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Here are some of them: AI-Powered Content Creators Ludo AI: This tool excels at generating gameplay concepts and mechanics based on your preferences. Sketch a rough concept, set some parameters, and Dimensions will generate 3D models, textures, and animations. It can even help define core loops and progression systems.

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NVIDIA Research Shows Interactive Texture Painting with Gen AI at SIGGRAPH Asia Real-Time Live

Nvidia

Rather than enabling you to generate and iterate on square tiling physically based rendering (PBR) materials that can then be applied to UV-mapped 3D objects, this project enables you to directly control the placement, scale, and direction of textures by interactive painting. Inspiration images are a common concept in 3D design.

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