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Cocos Runtime, the technical foundation for mini-game platforms

Cocos

Mini-Game Runtime In China, many popular mini-game platforms, such as WeChat, Douyin (TikTok), QQ, and Kwai, have opted for Mini-Game Runtime technology architecture rather than the traditional H5/Webview as their runtime environment. What are the pain points of H5/Webview? Capable of spanning mainstream platforms.

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Oscar Hogervorst: “Iteration is one of the solutions to Steam’s many challenges”

PreMortem.Games

Oscar Hogervorst is founder and CEO of Steam Data Suite , a data-driven tool designed to give users insight in the inner workings of Steam and help them make informed decisions and strategies. ” It is crucial to ensure that increased visibility translates into meaningful actions, such as click-throughs and sales.

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How Dream11 uses an in-house scaling platform to scale resources on AWS for efficiency and reliability

AWS Games

With over 190+ million users, Dream11 is the world’s largest fantasy sports platform. To overcome the complexities of managing traffic peaks on its platform, Dream11 developed its own tool called Scaler. Should such situations arise, users can also request an override with a single click. How do we scale at Dream11 ?

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Programming the C64 with Visual Studio Code

Retro Game Coders

Ideally we would be able to use a familiar, modern, cross-platform IDE. vs64 extension in visual studio code extensions marketplace Once you have found the extension you just need to click the blue Install button. Configuring the settings to point to your compilers and assemblers. sid) Raw binary data (.raw)

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Learn How To Use Data to Build and Grow Hit Games - Part 2

Deconstructor of Fun

This is the second and the final part of the series on how to build and grow products with data (you can find the first part here ). Oleg has built his data driven product management expertise working on some of the biggest games as well as some of the biggest social platforms in the World. Page conversion rate also increased.

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Combining content moderation services with graph databases & analytics to reduce community toxicity

AWS Games

However, the volume of data and interactions between users increases daily making policing these communities more and more difficult. High Level Approach The basic approach for this solution involves collecting data from both the game client and central databases. For this task we recommend Amazon Kinesis.

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Center for BrainHealth teams up with AWS to grow Charisma program using generative AI and cloud gaming

AWS Games

The program is now at an inflection point. Developed and validated at the center using more than ten years of data, the models also are being trained to trigger prompts to guide coaches during sessions, based on the curriculum and historical sessions it has reviewed.

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