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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. A staggering 70% of the top Android and iOS developers use it to develop exceptional mobile games. Let’s find out. And that’s where Unity wins.

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How to Begin Metaverse Game Development 

iXie gaming

Welcome to the world of the Metaverse, where virtual reality and gaming come together to create a new dimension of immersive experiences. As the world continues to shift towards digital innovation, Metaverse game development has become increasingly popular among game developers.

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In fighting games counting (comparing) frames on moves/animations is important, even for players. For other types of games, do developers or animators count or tweak to the frame? And when counting small amounts of time like that, how do most studios do it? Frames? Milliseconds?

Ask a Game Dev

Using frames as a specific time measurement is less helpful because development builds typically aren't optimized and may run at different frame rates based on what's going on. Our debug logging keeps tabs on everything in terms of milliseconds so we can see how temporally far apart events in the log fire.

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2022 was a waste for my engine until this happened

Harold Serrano

But the main reason was the lack of direction for the game engine. For most of the year, I had no idea what to do with my game engine. I wanted to niche down my game engine to a game genre. But could not decide on the game genre. My instinct was to make the Untold Engine a Football Game Engine.

Engine 59
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The #1 Skill Every Game Developer NEEDS To Have

Awesome Tuts

If you browse Reddit or Facebook game dev groups, where the expurt game devs hang out, you’ll find different opinions on the #1 skill every game developer NEEDS to have. I laugh every time I see a dumb comment like this because I know it comes from software devs who have no idea how game development works.

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Godot Showcase - Human Diaspora developer interview

Mircosoft Game Dev

Welcome to another developer interview following the introduction of the Godot Showcase page ! This week, we are interviewing Leonardo "Leocesar3D" Veloso about their game Human Diaspora. My name is Leonardo Veloso and I am a 3D artist working on TV broadcasting in Brazil, in my spare time I am a hobbyist game developer.

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New NVIDIA Updates for Unreal Engine Developers

Nvidia

Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access. Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access to several NVIDIA updates. Custom RTX Branch of UE4.27