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How to color triangels in custom Mesh?

Cocos

I try to use in demo project, and seems this arg. In Safari on MacOs Ventura there is no rendered anything, only in Firefox or Chrome. colors is not fill the triangles or i don’t understand how it works in cocos , there is a project attached, can play. hex-map-sample.zip (387.5

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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. Try it out now (Note the demo is in Chinese): ClothDemo for 2.x Rendering is even more straightforward, just use the Graphic component and draw lines directly.

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Axmol-2.0 released

Cocos

(A fork of Cocos2d-x-4.0) release notes Add experimental WebAssembly build support(WebGL 2.0) axmol run -p wasm -xb "--target,cpp_tests" Add 2 cmake options: AX_WASM_THREADS , AX_WASM_SHELL_FILE , refer to CMakeOptions.md fmtlib: 10.0.0 ==> 10.1.0 FreeType: 2.13.0 ==> 2.13.2 llhttp: 8.1.1 ==> 9.0.1 OpenSSL: 3.0.9 ==> 3.0.10

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

NVIDIA at GDC 2023: Frame Generation and Path Tracing Tools Now Available Generate frames with the latest breakthrough in AI rendering Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. Watch the demo video to learn more. Video 2. OMM SDK 1.0

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Fixing tangents for accurate normal maps

Mircosoft Game Dev

While normal maps have been a staple of the Godot render engine for years, new capabilities of the render engine introduced in Godot 3.1 The new CSG nodes lacked support for generating the tangents, there were orientation issues when importing Collada or glTF files, and the new primitive meshes reversed the direction of these.

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Cocos Creator 3.7.1 Released

Cocos

We also have added a new demo project that will share many of the new upgrades that have come with 3.7 Cocos Creator 3.7.1 fixes many bugs that were found by the staff and developers when upgrading to 3.7. We appreciate your help and work to improve the engine. and previous updates. You can download it from the Cocos Store.

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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

You can check out a demo on itch.io , and follow Bram on YouTube and Twitter for updates and free video tutorials. Physics: Optimized support function for large meshes ( GH-64382 ). Rendering: Add OpenGL timer queries to OpenGL3 backend ( GH-67032 ). Rendering: Fix drawing of 2D primitives in OpenGL3 renderer ( GH-67416 ).

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