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4 Lessons from Quacks of Quedlinburg for Aspiring Board Game Designers

Brand Game Development

It has since remained a hot game on Board Game Geek and a perennial favorite in Pangea Games board game giveaways! So with that in mind, what can we learn from this award-winning board game with a silly name? Need help on your board game? It’s an example of push-your-luck par excellence.

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Designer Notes #60: Andy Schatz – Part 2

Designer Notes

In this episode, Soren interviews independent game developer Andy Schatz, who founded Pocketwatch Games and is best known for his work on Monaco and Tooth and Tail. Games discussed: Monaco , Spore , Tooth and Tail , Whacked! This episode was recorded March 23, 2018.

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Why I Love: Alisia Dragoon

GamesIndustry.biz

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. Then you had your retro engineered Electronic Arts titles that looked pretty bad in the '90s and have only gotten only worse all these decades later.

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Godot games in the Steam Next Fest (October 2021)

Mircosoft Game Dev

The list of games is reproduced below. Steam organises a recurring event called the Steam Next Fest : Steam Next Fest is a multi-day celebration where fans can try out demos, chat with developers, watch livestreams, and learn about upcoming games on Steam. You have until the 7th of October 2021 @ 17:00 UTC to test the games!

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Niantic’s Peridot is mobile AR’s biggest opportunity in years

Game Daily

Despite massive hits like Niantic’s own Pokemon Go, augmented reality games on mobile have yet to live up to their promise. So far, I love the game, and I’m encouraged by the generally positive reception from reviewers who’ve had longer to explore its mysteries. The game has a strong social element.

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Battle Royale Meets Casino Royale

Deconstructor of Fun

Guest post by David Fox , founder of Double Coconut — a design and development studio that has delivered hit mobile and web games for partners such as EA Sports, WB Games, Microsoft Casual Games, and more. What makes these strange hybrid “casino battler” games tick? And this isn’t a one-off anomaly.

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Module 2: Programming & Design Basics (Lesson 3)

Game Designing

Showcasing GameMaker Studio 2 Summary In this lesson, Aaron introduces you to GameMaker Studio, highlighting its capabilities by showcasing popular games created with it, and walking through its user interface and core components of a 2D game. These are games that I have played that are really, really awesome.

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