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Solo dev Jason Larabie of Rodent Games works after hours on Artificer’s Tower “I live a dual life” 

PreMortem.Games

When the allure of game development clashes with the necessity of a traditional job, the only choice is to juggle both endeavors simultaneously. Operating under the name RodentGames, Larabie has taught himself the necessary skills to create his upcoming game Artificer’s Tower, a happy mix of base building, management sim and boss battles. “I

Dev 125
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Solo dev Michael Schmidt “Adding spiritual traditions to games is hard”

PreMortem.Games

Michael Schmidt has been interested in spirituality and Islamic spiritual tradition for a long time, and in his latest game Islands of the Caliph it all comes together. Schmidt developed the game by himself, because “I’ve never been any other kind of developer”. Each game has been different.

Dev 115
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Disney’s $1.5 billion push into gaming and the future of entertainment

PreMortem.Games

Disney’s renewed push into interactive is a watershed moment in entertainment with video games at the center. The investment suggests that conventional media and entertainment firms are finally ready to dive into the games industry. billion equity stake in Epic Games. It took a while, though. billion, and a profit of $3.1

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The Invincible by Starward Industries: A stellar fusion of sci-fi literature and gaming greatness

PreMortem.Games

The Invincible is the debut game of Starward Industries , a new studio based in Kraków, Poland. For the last couple of years the team has been working hard to transform the gripping story from the novel with the same name by Polish sci-fi author Stanislaw Lem, into a thrilling adventure game. “We

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The Story of Oscar Esio and Africacomicade’s Community Impact

PreMortem.Games

During my stay, I had the incredible opportunity to witness Esio, the founder and program coordinator of Africacomicade , take charge of video game industry discussions at Lagos ComicCon and work the room at the tight-knit Xbox game developer community meetup at Microsoft’s Lagos offices. added Esio.

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Solo dev Matthieu Houllier lets you take a paper plane on an adventure in Paper Sky

PreMortem.Games

French solo dev Matthieu Houllier , operating under the name Brute Force , has been making games by himself for five years. In that time he has released the 3D platform game Crumble. “It Because Houllier is working alone, he needs player’s feedback to shape his games. “I Been there, done that! And it’s not for me.

Dev 125
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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Kiro’o Games is an ambitious game development company based in Yaounde, Cameroon. Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. This is his story.