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Longtime Blizzard art director Sam Didier departs studio

Game Developer

During his time at Blizzard, Didier drew art for nearly all of the studio's games, and famously created the Pandaren race for World of Warcraft.

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Racing Game Mechanics – A Detailed Guide

Juego Studio

Racing games have a separate fan base. Need For Speed, F1 2021, Dirt Rally, and Super Mario Deluxe are some of the much loved racing games by players all over the world.

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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics. “We

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[Event Spotlight] How Mobile Game Developers Are Driving Player Engagement With Race Events

Game Refinery

This trend is now spinning out into race events – where players compete to see who can reach a designated objective first – resulting in a variety of new race event types emerging. These race events are mostly encountered in casual titles, although they work well for any games that function on level-based progression mechanics.

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Supercell acquires majority stake in Ultimate Studio

GamesIndustry.biz

Supercell is ready to move beyond mobile, as the company today confirmed that it has acquired a majority stake in Melbourne-based Ultimate Studio "to explore Supercell's ambitions to expand to other platforms." Supercell has been a backer of Ultimate since it was founded by ex-Firemonkeys executives in 2018.

Studios 89
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The road to Bridge Race becoming the world's most downloaded hyper-casual game with Supersonic

Unity Blog

Istanbul studio Garawell Games shares the journey to publishing its hit hyper-casual game, Bridge Race , with Supersonic.

Racing 75
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EA reshuffles studio leadership after Samantha Ryan departs

GamesIndustry.biz

Ryan led the EA studios that were not making sports, racing or shooting games. EA's Motive, Cliffhanger and BioWare studios will now report directly to Laura Miele, who is the president of EA Entertainment. EA group general Manager Samantha Ryan has left the company. Read more

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