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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

The creation of non-playable characters (NPCs) has evolved as games have become more sophisticated. This customizable large language model (LLM) enables specific character backstories and personalities that fit the game world. This toolkit assists you in building accurate, appropriate, on-topic, and secure game characters.

AI 107
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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities. These characters are designed to integrate. Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities.

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About the Knowledge base category

Cocos

This guidance will appear in the category selection area, so try to keep it below 200 characters.) What should topics in this category generally contain? Use the following paragraphs for a longer description, or to establish category guidelines or rules: Why should people use this category? What is it for? Do we need this category?

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Michael Blaker’s Video Game Tuesday: AI Generated Voices in Games

Game Industry News

Hey all, I’m back with an interesting topic for this week’s Video Game Tuesday. This is especially true when they voice a beloved character in a series, and the use of AI would allow the developers of those games to continue using the departed as the voice of that character. So how does AI come into this?:

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About the Store category

Cocos

This guidance will appear in the category selection area, so try to keep it below 200 characters.). What should topics in this category generally contain? Use the following paragraphs for a longer description, or to establish category guidelines or rules: Why should people use this category? What is it for? Do we need this category?

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Fan Collective Unimatrix 47 Examines Star Trek: Deep Space Nine’s “Past Tense” Episode

Game Industry News

However, that same contemporary history informs everything about how the writers approached the topic. DS9 precisely is able to do this because the stories involve characters who don’t have the option to warp away. The characters have to do the work, and I’ve been thinking a lot recently about what that looks like.

Alpha 52
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Transgender Visibility Within The Games Industry

OPM Jobs

Studios can find themselves haphazardly throwing in shallow stereotypes to tick a box and can misstep and handle the presence of transgender characters in video games particularly poorly. Over the years we’ve seen cross-dressing and trans characters reduced to a punchline, teaching cis individuals its ok to laugh and be cruel.

Games 87