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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

A terrifying parasite is spreading, mutating some of the animals into grotesque, blood-thirsty monsters ready to kill their way out of their cages. Looking around the zoo, my mind was already transforming the animals behind the fences into images from Adam’s post! Everyone loves animals, right? Of course, in a zoo.

Animation 156
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Artist Cassie Simpson on navigating Life, three University Majors and Work 

PreMortem.Games

What caught my attention wasn’t just her confidence on the panel but the fact that she was not only a student pursuing three majors at Wits University she was also the Lead Concept artist at Chroma Pixel Games , a game studio based in Zambia. I wanted to learn techniques that not everyone knows like coding and animations.

Pixel 160
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The 6 fundamentals of art every artist must learn (with examples)

CG Spectrum

Anatomy Understanding anatomy is essential whenever drawing humans, animals, or plants. helps you illustrate, sculpt, or animate more realistic poses and movements, such as walking, jumping over a fence, or picking up an object from a table. We have beginner concept art courses to get you started!)

Art 98
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

One day, Dave Kosak, who helped us with some writing, suggested the idea of finding true love. He also helps come up with ideas and cool concepts and we cooperate very closely. For example, all the audio is made by Sam Houselander , all the music by Olli Oja and all the animations are done by Nacho de Andres.

Games 104
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Godot gets new Animation Tree + State Machine

Mircosoft Game Dev

After a long time coming, and as part of the trend of modernizing many old Godot subsystems, the animation tree has been rewritten from scratch and it's now brand new, with plenty of new features. Save for animation, any of those nodes can contain other types of nodes. It's a run of the mill animation blend tree. Compatibility.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I

Pixel 211
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Ask a Game Dev - Untitled Article

Ask a Game Dev

Often writes the least code overall among the engineers, but the code she writes is also the most mission critical because she has the best understanding of how everything fits together. Art Concept Artist : [ Iterator Extreme ]. Given a description, then comes up with different visual concepts that could meet that description.