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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Overall, I’d say that coming from the film industry definitely helped the script-writing process for games”, he says.

Pixel 211
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Using Javascript and HTML canvas to make Animated Interactive Backgrounds

Game Development

All jokes aside Javascript is just a scripting language used a lot on websites that want some computation done on teh users computer instead of the server. I will be showing you the inject method as this allows you to add this script to any HTML page without the need for the HTML to be edited. Where do you live? where do you come from?

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

Animation: Complete implementation of Animation Retargeting ! Animation: Complete implementation of Animation Retargeting ! Animation: Make cubic_interpolate() consider key time in animation ( GH-63602 ). Animation: Improve animation track optimizer ( GH-64132 ). for instructions. GH-64082 ).

Alpha 52
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The CORVID-19 edition

Grumpy Gamer

About a year ago I removed squirrel from my code base and wrote a new custom scripting language called Dinky. Due to Dinky, I felt a lot more comfortable moving 100% of the UI code into script and out of the c++ engine. By the time of MI2, most of the UI was done in script.

Editing 40
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Lock-down in Seattle

Grumpy Gamer

About a year ago I removed squirrel from my code base and wrote a new custom scripting language called Dinky. Due to Dinky, I felt a lot more comfortable moving 100% of the UI code into script and out of the c++ engine. By the time of MI2, most of the UI was done in script.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Buckle up, aspiring developers, because the barrier to entry just shrunk to the size of a pixel! Sketch a rough concept, set some parameters, and Dimensions will generate 3D models, textures, and animations. Have you ever dreamt of crafting your own epic game? It can even help define core loops and progression systems.